Ja som prave browsoval Paradox fora a developeri tam vraj popreli, ze pouzili CIV engine (ale osobne som nasiel len jedine priame vyjadrenie). Je fakt ze nikde v hre nie je spomenuty ani firaxis, ani ich engine, co by asi inak spomenut museli, keby to bolo licensovane.
Toto bola jedina priama reakcia od developera, co som nasiel:
Citácia:
Citácia:
... Have to say I REALLY disliked this engine when it was used on Civ 5, but this is a pretty fun game......
???
Toto bolo od random uzivatela, dal som si namahu a hladal ten spominany thread, ale nenasiel som.
Citácia:
And yes, the Civ V engine was not used to make Warlock. There was a large thread about it, for some reason.
Dalsi random uzivatel:
Citácia:
It has nothing to do with the Engine of Civ 5, though I believe the company did admit that they felt they need to make a call to Firaxis and have a conversation to make sure it wouldn't be a problem. It's out, so obviously it wasn't. 4x-hexagon based games are going to look like that, it is just that simple.
Inak musim prehodnotit nazor na AI, potom co som sa dostal ku silnejsim jednotkam sa mi zda ze AI uplne stratila dych. Stale vyraba jednotky najnizssej urovne, vacsinou ich velmi nebuffuje a moji plne vybaveni black minotaurs a trpaslici valcuju vsetko pred sebou... Je pravda ze to hram na normal, na vyssej obtiaznosti sa to mozno zmeni k lepsiemu (ale zda sa ze na hore spominanych forach dost ludi spomina presne tento isty problem aj na vyssich, takze mozno ani nie
)